On Dec 8 beginning at 11:30am in the iSchool’s Innovation Studio (Hinds 011), we will be showcasing collaborative design and technology projects by faculty and students from the iSchool and VPA. And you are invited!
The open house will kick-off at lunch time with a series of short presentations from VPA & iSchool faculty highlighting recent collaborations (pizza, anyone?). This will be followed by an interactive poster/demo session featuring projects by over 75 students working at the intersection of information, design and technology. Download our mobile app to vote for your favorite student project! Awards announced at 3:30pm.
To vote, scan the QR code or follow the link
SCHEDULE OF EVENTS
Stop in when you can, or stay and hang out with us all afternoon!
All events in or around Hinds Hall 011, The Innovation Studio.
11:30am PRESENTATIONS
A series of short presentations from faculty working on design & technology collaborations
– Keisuke Inoue (iSchool), Social Web Technologies
– Anne Beffel (VPA) and Susan Dischiave (iSchool), Sitting Still
– Carlos Caicedo (iSchool) and Denise Heckman (VPA), Interface Design and Mobile Apps
– Jen Hamilton (VPA) and Keisuke Inoue (iSchool), Mobile App for the Connective Corridor Bus
– Zeke Leonard (VPA) and Jaime Snyder (iSchool), Syracuse Little Free Libraries
1:00pm INTERACTIVE POSTER/DEMO SESSION
Featuring projects from three classes:
– Social Web Technologies (Inoue)
– Interface Design (Heckman) which met in tandem with Mobile App Development (Caicedo)
– Display of Medical Compliance Information designed by students in Primary and Secondary Research in Design (Brandt)
3:30pm WINNERS ANNOUNCED
Based on evaluation by a panel of expert judges AND popular votes collected via our mobile app, 4 winning teams will be announced (one from each class and one overall best project). Prizes have been generously donated by our sponsors including the iSchool, VPA, Polaris, Single Brook and AppFury/WeAreMobile.
You can still find general information about the Common Ground Initiative here, but all new events, articles and announcements will be featured over on Information Space.
Piotr Adamczyk, from the Metropolitan Museum of Art’s Department of Digital Media, will be speaking about his research related to digital archives and cultural data visualization on November 22 at 1:30pm in the iSchool’s Innovation Studio (Hinds 011). His current work at the Met focuses on content production and strategy, information architecture for special exhibitions, digital asset management and preservation. He also recently completed a prestigious residency at Eyebeam in NYC where he worked on a large cultural data visualization project.
screenshot from a Dutch art sales network from Getty Provenance Index data
Piotr’s lecture will focus on digital humanities projects at the Met related to special exhibition microsites, blogs and enhanced digital archives that encompass the museum’s 130+ year history. He will also talk about his recent residency at Eyebeam, a leading art and technology research center located in NYC, where he continues to work on their archive and library.
Adamczyk earned both MS in Library Science and MS in Human Factors from University of Illinois Urbana-Champaign. His current research interests include the study of craft in relation to technology (i.e., DIY/Artist-Technicians as craftspeople, HCI as a craft, and tools that support knowledge and skills in craft models in rapid/patchwork prototyping).
Piotr will be presenting during our Digital Documentation for the Arts class. All are welcome to join us and there is plenty of room in the Innovation Studio, so feel free to bring your class.
IST400/600 Information Design
Instructed by Jaime Snyder, jasnyd01@syr.edu
Wednesdays, 1-5pm
Hinds 011- Innovation Studio Syllabus
The term information design is frequently applied to the design of documents, interfaces, 3D spaces and pathways; however, it can also refer to the development of a host of information systems and environments.
This studio/seminar course will examine the process and theory of designing with information within the context of iSchool research and practice. Conceptual and practical themes will be examined across fields of study (i.e., human computer interaction, information architecture, information retrieval, artificial intelligence, information visualization, and interface design).
Course content will be presented and developed through lectures and readings, during seminar discussions, and throughout a series of hands-on field studies.
IST400 Information Design and IST600 Information Design will be meeting together.
On Friday, October 22, iSchool faculty and doctoral students made a visit to the Warehouse workshop to see a demonstration of the digital fabrication equipment. Our tour guides were Zeke Leonard, Shops Manager and Chief Tinkerer, and Tim Brower, Shop Technician. While Zeke and Tim were eager to talk to folks from the iSchool about issues related to user experience and craft, it took some time for the IT visitors to pull their attention away from the array of beautiful and mysterious objects on display in the shop.
Zeke Leonard guiding our tour of the shop facilities
While the focus of our tour was technology-mediated tools like the CNC router (computer numerical controlled) and the 3D printer, it was hard not the also admire the custom pin-striping on the old-school band saw and the array of metal working rigs available to students enrolled in Design classes at the Warehouse.
While many of us were lamenting the lack of hands on making involved in our day-to-day research, iSchool faculty member Carlos Caicedo saw an opportunity: his work related to mobile computing often benefits from rapid prototyping and the tools and services available through Zeke, Tim and their students could become a valuable component of future research proposals.
Zeke walking us through the CNC router and 3D printer facilities
Dean Liz Liddy was also inspired to connect Zeke and Tim with the folks teaching What’s the Big Idea and Idea2Startup, a suite of classes designed to foster student entrepreneurial aspirations through exposure to business planning, design thinking and marketing expertise. Liddy sees great potential in introducing these student start-ups to the sophisticated fabrication tools available to them through VPA’s Design Department, including the creation of prototypes and mock-ups that could garner the attention of venture capitalists.
It has been a while since we’ve updated this blog, and in the mean time, our collaborations have continued! Since the success of the Social Media Futures charrette in April, the connections between the iSchool and our colleagues in VPA have only gotten stronger, yielding even more multidisciplinary experiences for both faculty and students. We’ve been building new relationships and watching existing ones flourish.
What started out as a one year exploration between the intersections between information technology, art and design has grown and established itself as an important inspiration for research and curriculum for both the iSchool and VPA.
In fact, that’s our excuse for not updating the blog this fall: too many good things happening and not enough time to write about them. But that is going to change, right here, right now. Over the next few days we’ll be sharing news of projects past, present and future. And as always, if you have an idea or want to get involved, just let us know!
Many thanks to the great students, as well as the iSchool’s Anthony Rotolo and all the folks at COLAB for making it happen.
From the ice-breakers on Friday night through to the public presentations on Sunday afternoon, the student participating in the weekend long charrette were on point and making things happen. Live updates from the charrette were all over cyberland throughout the weekend and beyond.
iVenture links local businesses and student entrepreneurs to student talent across Upstate NY campuses. For student, iVenture is the place to go to find paid projects you can complete while still taking classes. By uploading your resume to the site, iVenture will match you up to projects that fit your skill set. Not only do you get paid, but it also gives you the opportunity to work on real projects in the community and gain valuable experience.
Watch this video to learn more about iVenture, including how you can get involved.
iVenture also brings students together around ideas being created right at your own school. Check out the startup corner to see what teams are looking for and apply for a position.
Match your creative, design, technology or business talents with needs in your community.
Questions?
Michael D’Eredita
www.michaelderedita.com
The iSchool is proud to be a co-sponsor of this celebration of women in the arts.
The Committee On Women And Art Announces:
MATRILINEAGE SYMPOSIUM 2010
February 26—March 25
The Committee on Women and Art is pleased to announce the 19th Annual Matrilineage Symposium, which will take place February 26—March 25, 2009 at Syracuse University and throughout its surrounding community. All events are free and open to the public.
This year’s symposium features multi-media artist Amy Alexander, performance artist Kristina Wong, fibers artists Olek, Handmade Nation creator Faythe Levine, painter Betty Tompkins, and performance artist Dynasty Handbag as well as an art exhibition, Sensational Remix. Full schedule of events available after the jump.
Recognizing strong synergies, the iSchool at Syracuse University and the College of Visual and Performing Arts (VPA) are spearheading a year of exploration focusing on the intersections between information, technology, art and design. This initiative is called COMMON GROUND, referring the rich and fertile territory encompassed by multidisciplinary projects, especially those that bring together information technology and the creative arts.